Scaling via Design Systems (WebXR & Cloud Ecosystems)
Oct 2024 - Feb 2025
My work evolved from isolated prototypes to building scalable ecosystems. I collaborated with the Design System teams to integrate WebXR capabilities into cloud-based products, defining standards for tools like "Free Drag" and "Sectioning". Throughout this process, I focused on simplifying complexity; I replaced over-engineered "fancy" UIs with high-efficiency interactions that prioritized ease of use. This taught me that as projects grow in scale and require more cross-functional negotiation, the best UX remains grounded in the simplest, most human-centered use case.