
3D Mechatronics Creator
3D Mechatronics Creator was a 0→1 product exploring how SOLIDWORKS could support the growing need for mechatronics and smart device design. I led UX strategy and design across discovery, vision, MVP, and post-launch validation — influencing product positioning, unblocking technical feasibility, and aligning multiple engineering teams under a shared vision. The work helped shape organizational UI decisions, shipped an MVP showcased at a global conference, and survived a major company-wide strategic pivot.



